Location ??
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Connected quest Lost contact

Sanctuary is a Quest in Seven: The Days Long Gone. 

With the clues to Savaash's whereabouts found, Teriel sets out on locating the former contact's hidden base on the island. The first challenge is to hack into an overseer and gain access to Peh's transport network.

Important NPCs

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Upon leaving Lewmer if you have already hacked Overseer #01, go to the nearest Maintenance Panel and use it.

If you haven't hacked Overseer #1 yet. Enter Checkpoint 03. Find the Overseer #01 and breach its defence by hack it or use a keycard. 

With the transit network breached for that particular branch, you can use the network to quickly move around the island.

During the journey to Savaash's hideout, Artanak will reveal that Savaash was a Letargia agent here on Peh looking for an ancient vessel known as an ark. The Letargia are Drugun's secret police organization, with vast resources and highly-skilled, utterly ruthless operatives.

If Savaash failed in his mission to locate and access the ark, it is now your responsibility.

The cargo train eventually arrives at the old cargo station that Savaash was using as a safehouse. You find it in a state of neglect. A Letargia agent wouldn't leave his base of operations unprotected, however, so watch out for traps.

Watch a gameplay cutscene and arrive at Savaash's safehouse.

  • Kill the spiders in the arrival area.
  • Use the security switch to open up the door to the safehouse.

In the safehouse, you can do the following:

  • Talk to Artanak to find out more information.
  • Use sense mode to discover a switch disabling an illusion in the hideout.
  • Interact with hidden items: A disassembled Technomagi drop pod, A stack of books, Dirty dishes. Savaash's computer. Accessing this gives you the next clue as to Savaash's whereabouts.

Searching through Savaash's research and data will reveal that Savaash was planning to meet with a group called the Consortium in Warden's Hold, the capital city of Peh. That will be your next port of call for tracking him down.



Tips & Tricks

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A feather in your cap  ♦  A great honour  ♦  A monolithic mission  ♦  A prickly maneater  ♦  A Wanted Man  ♦  All aflutter  ♦  Ancient monolith  ♦  Arrival  ♦  Arrival at Peh  ♦  Auryte Collector  ♦  Belly of the Beast  ♦  Blind Bessy  ♦  Breakout  ♦  Burden of leadership  ♦  Butch's day off  ♦  Cinder man  ♦  Cirrhoshide  ♦  Contract allocation machine  ♦  Cures abound  ♦  Deep in the mire  ♦  Double cross marks the spot  ♦  Down the Rabbit Hole  ♦  DYI  ♦  Exorcism for beginners  ♦  Fisticuffs  ♦  Fistlewick and scotch  ♦  For whom the disc tells  ♦  Forged in the crucible  ♦  Gold rush  ♦  Graveyard of giants and men  ♦  Heart of madness  ♦  Hide and seek  ♦  Hunting the treasure  ♦  In the land of the desperate  ♦  Judge, jury and executioner  ♦  Keep it secret, keep it safe  ♦  Knowledge is power  ♦  Kontaktu Brak  ♦  Lady's plus one  ♦  Lewmer Visa  ♦  Light of the firefly  ♦  Lost Contact  ♦  Master brewer  ♦  Master crafter  ♦  MDD  ♦  Memory Lane  ♦  Now who's the crazy one  ♦  On the rampage  ♦  Petals and promises  ♦  Poor sister of mine  ♦  Possession with intent  ♦  Power underwhelming  ♦  Pulling Strings  ♦  Scouting Pods Recovery  ♦  Silas Request  ♦  Stand on ceremony  ♦  Taken  ♦  The Birdcage  ♦  The Huntress and the Hunted  ♦  The Job  ♦  The lost disciple  ♦  The only way out  ♦  The path to enlightenment  ♦  The saboteur  ♦  The Sozzled Mosquito  ♦  The Vault  ♦  Tick Tock Toff  ♦  Tools of the Trade  ♦  Tools of Trade  ♦  Valuable experience  ♦  Veil of darkness  ♦  Very old friends  ♦  What a pair  ♦  Where the wilder things are  ♦  You scratch my back....


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